


Now 2 Houndmasters take less space soon (3&1), and no amount more than 2 spaces. Hound Master: Dog Treats (reduce default to max 1 (doesn´t matter, since no Houndmasters means no Treats). Hellion: Firewood (only matters at long quests), Medicinal Herbs, Rations Highwayman: Gold, Citrine, Jade, Onyx, Emeralds Grave Robber: Shovels, Keys, Trapez, Pickaxe (takes less space on quest)Īntiquarian: All Heirlooms, both Antiques (the more Antiquarians the better), Tapestry, Pews Man-at-Arms: Grain Sack (takes less space on quest) Occultist: Pineal Gland (takes less space on quest)Ībomination: Ancestor´s Relic (takes less space on quest), Hand of Glory (ditto) Leper: Potent Salve (takes less space on quest) Plague Doctor: Medicine (takes less space on quest) Vestal: Holy Water, Consecrated Essense (takes less space on quest) The feature could be utilized more, by making all or almost all Classes increase the ceiling on Inventory Items, at the very least the ones they bring with them by default.Ĭrusader: Holy Relic (takes less space on quest), True, they might be old antique coins, though nothing especially suggests that, but it would make more sense for Antiquarian to allow bigger stacks of Heirlooms (and possibly Pews and Jute Tapestry). I must say, I find the feature for allowing bigger stacks on inventory to be criminally underutilized.Ĭurrently it only comes into play with Antiquarian and Gold, and it makes no sense for it to affect Gold.
